
Paper Bag Creative
THE BIG IDEAS ARE IN THE BAG
Inventor Resources
Useful Links
- Google Patent Search
- USPTO Main Page
- USPTO Patent Search
- USPTO Trademark Search
- USPTO Inventor Pro Bono Program
- CIPU The Center for Intellectual Property Understanding
- FTC Inventor Protection Information
- Inventors Group of America
- United Inventors Association
- IP Watchdog Intellectual Property Information
- USIPA Empowering Intellectual Property for Advancement of Society
- USIPA US Intellectual Property Alliance
- USPTO Learning Resources
Online Places to Buy Games
Book Suggestions
Eurogames: The Design, Culture and Play of Modern European Board Games (by Stewart Woods)
Flow (by Mihaly Csikszentmihaly)
Game Design (by Lewis Pulsipher)
Hobby Games – The 100 best (by James Lowder)
How to Create Video and Tabletop Games, Start to Finish (by Lewis Pulsipher)
Reality is Broken: Why Games Make Us better and How They Can Change the World (by Jane McGonigal)
Rules of Play: Game Design Fundamentals (by Katie Selen and Eric Zimmerman)
The Art of Game Design: A book of lenses (by Jesse Schell)
Theory of Fun for Game Design (by Raph Koster)
Free Online Resources
Free Font Marketplace
- Google Font
- Adobe Fonts (Comes free with Adobe Creative Cloud account)
- Font Squirrel
Paid Resources
Artists for hire
Game Components
Reading List
This is a list of books that I own and have found helpful reading as I learned to design games over the years. The links below will take you to Amazon, but you can also find these books in your local library or your local bookshop, and I encourage you to start there.
A Gamut of Games by Sid Sackson
Board and Table Games from Many Civilizations by R.C Bell
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms 2nd Edition
Dice Games Properly Explained by Reiner Knizia
Discovering OLD BOARD GAMES by R.C Bell
Rules of Play (Game Design Fundamentals) by Katie Salen | Eric Zimmerman
The Art of Game Design (A Book of Lenses) by Jesse Schell
The Art of Game Design (A Deck of Lenses) by Jesse Schell
The Book of Games by Jack Botermans
The Complete Hoyle’s Games by Lawrence H. Dawson
The KOBOLD Guide to Board Game Design by Mike Selinker
The Oxford History of Board Games by David Parlett
The Toy and Game Inventor’s Handbook by Richard C. Levy and Ronald O. Wagner
The Ultimate RPG Character Backstory Guide by James D’Amato
The Ultimate RPG Gameplay Guide by James D’Amato
The Ultimate RPG Game Master’s World Building Guide by James D’Amato