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Paper Bag Creative


Inventor Resources

Useful Links


Book Suggestions

Eurogames: The Design, Culture and Play of Modern European Board Games (by Stewart Woods)

Flow (by Mihaly Csikszentmihaly)

Game Design (by Lewis Pulsipher)

Game Design Workshop: A Playcentric Approach to Creating Innovative Games (by Tracy Fullerton)

Hobby Games – The 100 best (by James Lowder)

How to Create Video and Tabletop Games, Start to Finish (by Lewis Pulsipher)

Reality is Broken: Why Games Make Us better and How They Can Change the World (by Jane McGonigal)

Rules of Play: Game Design Fundamentals (by Katie Selen and Eric Zimmerman)

The Art of Game Design: A book of lenses (by Jesse Schell)

Theory of Fun for Game Design (by Raph Koster)

Free Online Resources

Free Font Marketplace

Paid Resources

Reading List

This is a list of books that I own and have found helpful reading as I learned to design games over the years. The links below will take you to Amazon, but you can also find these books in your local library or your local bookshop, and I encourage you to start there.